Ideas andthe future


Hey everyone and happy holidays!

Just wanted to post some thoughts here before ADHD ripped them from my brain. I’m currently plastering and working on refining the hunger/hunt and gather system to help provide a better feel for playing in a primitive world and also coming up with other ways to introduce that feeling into the game as well as developing more Oracles to further expand on the game world.

These are some oracles I am currently working on; Cave exploration, Types of rituals, Overland travel, settlements, ancient ruins exploration, npcs, materials gathered, weather.

I am also debating on adding in some optional rules for creating your own shelters and communities, in a similar vein to the rules found in ‘Reign’ but on a smaller scale.

Another purpose for this post was that I wanted to get your opinions and see your thoughts on what YOU would like to see introduced into this game or what you would like to see done differently. In my last post I briefly spoke of how I lost almost all the files on the game and only recently recovered them so it’s all a bit scattered ATM but still on my mind frequently. Hope you all have a great holiday and please don’t hesitate to comment!

Files

stoneboundbeta.pdf 13 MB
Dec 17, 2023

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Comments

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Hey there! Just wanna say that I've been loving the content. The Paleolithic era is so fitting for what I like in creating my Stone & Sorcery setting in my solo game! Hope to see more.